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Sunspire · Record 02

Fear, Flight, and the Girl Named Susie

The fugitives escape the city and find one little girl waiting in an empty town.

CampaignSunspire
Place in the recordEldenhold to Ashenvale
Archive statusSurviving story record

Story so far

What happened

Lady Arabelle begged the group to surrender so she could clear their names. General Thornvale arrived with the Iron Guard and a far less comforting interpretation of due process. Reese scattered the angry crowd with magical fear, Mruno covered the escape with darkness, and the party slipped beyond Eldenhold’s walls while everyone else argued about where they had gone.

They headed north toward Port Town, filling the road with a singing contest that grew loud enough to threaten the entire concept of stealth. By evening they reached Ashenvale, a lakeside town with barred doors and empty streets. Inside an abandoned-looking inn they found Susie, an eight-year-old girl who said ghosts and zombies came out at night. Exhausted, suspicious, and apparently immune to obvious horror-movie warnings, the party barricaded the tavern and stayed.