One bargain · Two campaigns · A frankly unreasonable number of consequences

Master Timeline

Filter the record by world history, the golden age, or the present-day campaign. History is easier to understand when it stops pretending to be three unrelated catastrophes.

One hundred twenty years before the present

The Infernal Bargain

Maltraxis promises Asmodeus the souls of his kingdom for a century of peace, prosperity, and absolute power.

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Golden age · Record 01

The Gathering at Sunspire

King Maltraxis summons tribute and representatives from the allied nations. The capital is prosperous, orderly, and untouched by hardship—but Stormurinn overhears a visitor remind the ageless king that only ninety-five years remain.

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Golden age · Record 02

The Gauntlet of Kingsguard

Svetlana subjects the recruits to a lethal teamwork trial. Magic, improvised sabotage, airborne dwarven vomiting, and petty illusions carry them through. The real test comes afterward, when starving prisoners who spoke against Maltraxis are placed before them and the new Kingsguard is ordered to execute them.

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Golden age · Record 03

The Cost of Defiance

Maltraxis forces the recruits to confront the prisoners again. Stormurinn, Hamdik, and Rish Rash obey. Wilfred refuses, denounces the king, and dies for it. Months later, Lucien Dorian joins what remains of the Kingsguard.

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Golden age · Record 04

The Road to Eastmarch

With Lucien now among them, the Kingsguard rides east beside Maltraxis. Prosperous Breecaster celebrates beneath neglected temples, roadside shrines stand empty, and the land grows quieter as the royal column approaches Eastmarch.

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Golden age · Record 05

The Fall of Eastmarch

The Kingsguard breaks Eastmarch through sabotage, artillery, dragonborn shock troops, and merciless discipline. When the keep falls, Maltraxis orders annihilation—not merely victory.

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Golden age · Record 06

The Ashes of Rebellion

The Kingsguard hunts the surviving royal line. At a rebel-struck caravan, Lucien transforms Stormurinn into a Tyrannosaurus Rex—and the battle becomes a massacre with a wounded child at its center.

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Golden age · Record 07

The Prince’s Submission

Rise Lightstar saves Jeremy and joins the company. The Kingsguard destroys a blockade, teaches the rescued boy to execute prisoners, and reaches Prince Halric beneath a line of torches.

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Golden age · Record 08

The Court of Submission and the Fool’s Reprieve

Prince Halric kneels and Valador passes to the Sun Throne. Then the Kingsguard celebrates history by chasing a squealing Elric, banishing one another, turning Hamdik into a giraffe, and horrifying Svetlana.

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Twenty years before the present

The Bargain Comes Due

Asmodeus collects. Old Sunspire becomes the Tower of Damnation, the surrounding kingdom burns into the Deadlands, and the perfect century becomes a warning.

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The Fall

The Champions Seal the Breach

The Champions stand against Asmodeus and prevent the invasion from consuming every surviving nation. The scar remains.

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Present campaign · Session 01

Festival of Flame

A celebration becomes a riot, and five strangers leave Eldenhold as fugitives.

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Present campaign · Session 02

Fear, Flight, and the Girl Named Susie

The fugitives escape the city and find one little girl waiting in an empty town.

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Present campaign · Session 03

Little Susie and Mruno’s Soiled Pants

Susie loses her disguise, Ashenvale wakes up, and Mruno loses considerably more.

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Present campaign · Session 04

Of Banjos, Bards, and Billy Bumblers

Roland joins the hunt while the others prepare the least subtle undercover performance imaginable.

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Present campaign · Session 05

Battle of the Bards

Mruno faces his replacement, wins the crowd, and helps start the campaign’s second civic disturbance.

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Present campaign · Session 06

The Spy in the Road

A roadside alarm brings the Black Talons, a spy warning, and absolutely no increase in trust.

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Present campaign · Session 07

Portside Promises and Big Titty Demons

The party hires an airship and unknowingly shares a tavern with the person sent to capture them.

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Present campaign · Session 08 · Reconstructed

Crystals, Chaos, and the Hinge

A reconstructed account of the lost session at Crystal Hinge.

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Present campaign · Session 09

The Sky Burns Red

A talking skull provides directions shortly before the cargo opens a portal to Hell.

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Present campaign · Session 10

Last Gourd, First Hangover

Krivahn points toward the corruption; the party points itself toward a tavern and a hydra.

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Present campaign · Session 11

Shrine of the Three Hungers

The shrine takes Reese, the mimics lose patience, and Rhogar arrives at exactly the dramatic moment he wanted.

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Present campaign · Session 12

Echoes of Towerheart

The party enters a world where truth is power and still attempts to defeat a bargain with wordplay.

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Present campaign · Session 13

Stormwraith Under Fire

The Golden Minotaur Guild attacks from two ships and discovers the Storm Wraith is crewed by lunatics.

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Present campaign · Session 14

Mead, Mutton, and Misinformation

The main campaign pauses in Vaelthalas with a referral, a taboo mystery, and one more tavern acquaintance.

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